Since the game has been released for a couple of months now, I can share with you guys some work I did for an app called Monsterology. The game was originally developed by Other Ocean Interactive but was completed by Sabertooth Interactive. Monsterology is a 3D turn-based strategy game based on the New York Times bestselling "Ology" series. It is the first game on iOS that incorporates physical trading cards into the gameplay. You can summon monsters and items by tapping the card onto your iOS devices. Monsterology is available now on iTunes / App Store for iPad and iPhone as a free download.
Apart from modeling and texturing, my other responsibilities were to set a visual target for the monsters and developed the look for the corrupted (dark) and king version of the monsters. All the models were done in Maya and all the textures were hand-painted using Photoshop and ZAppLink (ZBrush).
Construction
In-Game Screenshot
Here's a sample of how the model looks like in the game. This one was taken with an iPad. All the in-game models use 256x256 texture.
(More to come)
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